﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;

namespace vengeful_bean
{
    class MapManager
    {
        private string mLevel;
        private Microsoft.Xna.Framework.GraphicsDeviceManager graphics;
        private Microsoft.Xna.Framework.Content.ContentManager Content;

        public MapManager(string mLevel)
        {
            // TODO: Complete member initialization
            this.mLevel = mLevel;

            Debug.Write("loading the map for level ");
            Debug.WriteLine(mLevel.ToString());
        }

        public MapManager(Microsoft.Xna.Framework.GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Content.ContentManager Content, string mLevel)
        {
            // TODO: Complete member initialization
            this.graphics = graphics;
            this.Content = Content;
            this.mLevel = mLevel;
        }

        internal void Update(Microsoft.Xna.Framework.GameTime gameTime)
        {
            throw new NotImplementedException();
        }

        internal void Draw(Microsoft.Xna.Framework.GameTime gameTime)
        {
            throw new NotImplementedException();
        }

        internal void LoadContent(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
        {
            throw new NotImplementedException();
        }

        internal void Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch, Microsoft.Xna.Framework.GameTime gameTime)
        {
            throw new NotImplementedException();
        }
    }
}
